Sand does not mix
The top layer only slides onto its own color, or into a jar with room and nothing in it — and it travels whole, all at once.






The top layer only slides onto its own color, or into a jar with room and nothing in it — and it travels whole, all at once.
Each level was generated and then solved by the game itself before it was allowed to exist. A way through is always in there, waiting to be found.
The day's puzzle is identical for every player. Compare your pours with the par, keep the streak standing, and show a card that gives nothing away.
Take the pours back as far as you like: no coin, no ad, no question asked. Nothing here refills, expires or hurries you.
Lighter levels are woven between the hard ones so progress never turns into a wall. Match the par and the level gives back three stars.
Every color gets a glyph of its own, on the board and on the shared card, so the puzzle stays readable whatever colors you see.
Silto never asks for a network, an account or an e-mail. Levels, statistics, stars and the streak are kept on the phone itself.
Tap a jar to pick it up, then tap another jar to pour into it.
Sand pours only onto the same color or into an empty jar, and the whole block moves at once.
Sort every color into its own jar. Match the par for three stars — undo is free and unlimited.
It works in full. Levels, statistics, stars and the streak stay on the phone. When there is a connection, the app also loads ads, the purchase, its settings and anonymous usage and crash statistics.
Neither. Silto has no sign-up, no login and no leaderboard. Your progress is saved only on the phone; what leaves it are anonymous usage statistics, such as the screens viewed and the levels completed, with no name or e-mail.
All 600 do. Each one was solved by the game itself before release, so there is a way through even when it is not in sight.
A banner at the bottom of the Home, level map, statistics and settings screens; at most one full-screen ad after a level result; and the optional ones you trade for a hint or an extra jar. During play, a banner shows only when it is switched on: in Classic levels, below the board, never covering it. There is never an ad between you and the way out of a stuck level.
In Settings › Remove ads: a single purchase (US$ 2.99) that switches off the banners and the between-level ads, and comes back on any device using your store account.
It is: symbols mode gives every color a glyph of its own, on the board and on the shared card.
A new look of sand and glass: textured sand in the jars, in every pour and in the result stars. The board now sits on the atelier bench, with light that changes with the time of day and a new piece for every 100 Classic levels completed. There is also a new icon, plus fixes such as a warning when the board has no way out.
No account, no collection of what you do in the app. What the third-party SDKs collect is described in the policy.